Delft University of Technology
Faculty of Mechanical Engineering
2628 CD Delft
Mail: t.geijtenbeek [at] tudelft [dot] nl
Phone: +31 (15) 278 8453
I am a postdoctoral researcher at Delft University of Technology. My main research interests are simulation, control, animation and artificial intelligence. In addition, I work part-time as Manager Software Development at Motek Medical.
Geijtenbeek, T. (2013)
PhD Thesis, ISBN: 978-94-6182-389-2
Successfully defended on December 17th at Utrecht University, Utrecht, The Netherlands
Geijtenbeek, T., van de Panne, M. & Stappen, A.F. van der (2013)
In ACM Transactions on Graphics, Vol. 32, No. 6.
Presented at SIGGRAPH Asia 2013, Hong Kong, China.
Geijtenbeek, T., Pronost, N.G. & Stappen, A.F. van der (2012)
In Proc. of the Eurographics/ACM SIGGRAPH Symposium on Computer Animation, pp. 211-219.
Presented at SCA 2012, Lausanne, Switzerland.
Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review
Geijtenbeek, T. & Pronost, N.G. (2012)
In Computer Graphics Forum, Vol. 31, pp. 2492-2515.
Presented as a STAR at Eurograpics 2011, Llandudno, UK.
D-Flow: Immersive Virtual Reality and Real-Time Feedback for Rehabilitation
Geijtenbeek, T., Steenbrink, F., Otten, E. & Even-Zohar, O. (2011)
In Proc. of the 10th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, pp. 201-208.
Injury Assessment for Physics-Based Characters
Geijtenbeek, T., Vasilescu, D. & Egges, A. (2011)
In Lecture Notes in Computer Science, Vol. 7060, pp. 74-85.
Presented at Motion in Games 2011, Edinburgh, UK.
Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models
Geijtenbeek, T., Bogert, A.J. van den, Basten, B.J.H. van & Egges, A. (2010)
In Lecture Notes in Computer Science, Vol. 6459, pp. 11-22.
Presented at Motion in Games 2010, Zeist, The Netherlands.
My PhD has been funded by the GATE project, as well as the GALA project, funded by the European Union in FP7.